![]() ![]() In area-of-effect builds, this is primarily taken to get you to Chaos Nova.Ī reduced cooldown on your biggest cooldown (Metamorphosis) is just nice to have. ![]() The self-healing offered by this talent improves your survivability.Ī fine talent to give you more buttons to press. Unsurprisingly this is yet another way to enhance your mobility.Ī very strong choice to help you generate more Fury. While this is a strong choice in area-of-effect and cleave fights, it's not great for single-target fights.Ī good talent to have, but like Imprison, it is mainly taken to access later talents. The increased range helps in those sticky situations where you can't quite reach your target in melee range.Īn integral talent for your talent builds focused around Glaive throw, which is more than half of them. Particularly useful if you're running a Momentum build (more on that later).Ī crucial talent for generating more Fury.Ī larger Fury pool is very good and can help prevent overcapping Fury.Ī decent crowd-control tool, but taken more so you can access later talents. You don't have a choice with this one, as the game gives it to you for free.Īnother talent that adds to your mobility. A key mobility spell for the specialization. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |